Could it be possible that maybe google changed something that broke the game? the first 5-10 pictures are correctly following my subject, but after those 5-10 pictures the subject suddenly changes to something completely random. Just starts giving me stuff like "colour", "landscapes", "children", ... Kind of odd. It wasn't like this 2 months ago.
Hey, thank you for the suggestion! Originally the pixelated images were a result of me not being able to filter out the full image links. But later I realized I could do that as well so then I just kept the pixelated look to fit with the PS1 style. I might add a full image view in a future update though, need to fix a few bugs anyway.
It's Saying Its Failed Every time I Try To Download It And If It Does Download It Instantly Delete's It Self. Please Fix This. (edit) It Works Now, Thanks
hey the resolution for the game is really low for me can you explain how to higher it the game is currently almost unplayable with a extremly low resoulution
Love it, the only problem I found was falling through the ground sometimes and having to restart and the world generation overlapping itself. Please come back to this project. It is so fun to explore
I love this!! My only complaint is that once you go into another exhibition whatever you typed in first gets thrown out the window. (Example: I wanted to look at ferrets, and an exhibition called "white" appeared. I thought this referred to white ferrets so i went in, but instead of white ferrets I got plain white canvases)
Can you move the image collecting logic into a DLL that can be replaced? Maybe even make it pick up any such DLLs from a plugin folder? It might be worth allowing people to swap out the logic for a proper Google API call with their private API key or for interfacing with other websites.
I have not worked with Unity but I know how to create such a plugin system in dotnet C#. I figure the interface would be a simple factory function to create a result set object implementing IDisposable with the given search query, a set of functions for getting different data, and the inherent Dispose function of an IDisposable for cleanup.
But I can't make it work. Like lemonbreasts27 said earlier all of my painting are empty or have wood textures. Even when I start the game in compatibility mode with Windows 8 (or older) it doesn't work. I have an internet connection.
Is the framerate supposed to be locked? When I play in windowed mode, it's 60fps, but when I play in fullscreen, it's quite choppy. I've had this problem with other Unity games, I just wanna know if the low framerate is an aesthetic choice (to match the PS1-style graphics)
This is really something, it's very surreal looking at an entire gallery of some random internet celebrity that came to mind at the podium. Great work!
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hugola'dan geldim
what is this games system requement
so good
I can't find anything to say to this game is really perfect
(I'm from hugola.)
yes
hugoladan geldim
dıbık dıbık
when i play the game it doesn't work i stuck at a place
very good
Omg that is very cool
Could we get an update? Pretty please?
i would kill for the source code of this
Could it be possible that maybe google changed something that broke the game? the first 5-10 pictures are correctly following my subject, but after those 5-10 pictures the subject suddenly changes to something completely random. Just starts giving me stuff like "colour", "landscapes", "children", ...
Kind of odd. It wasn't like this 2 months ago.
That's certainly possible! I imagine they change the inner workings of their site quite regularly so I was wondering when this would happend.
I'll look into it!
thanks! didn't know it was so advanced actually.
This concept has so much promise, and so much more room to improve. It makes me sad that this game is no longer receiving updates.
for some reason it takes alot of time for the images and description to load
The sound changes while moving and listening to a video are pretty fun to mess around with!
I know that's not what this program is about, but I really would like to see pictures as clear as they can be.
It really takes away from the enjoyment when everything is grainy and blurry.
Hey, thank you for the suggestion! Originally the pixelated images were a result of me not being able to filter out the full image links. But later I realized I could do that as well so then I just kept the pixelated look to fit with the PS1 style. I might add a full image view in a future update though, need to fix a few bugs anyway.
Cool, I'll keep an eye out for it!
here from the garfield merch video
Typed "Cabbage", got pics about depression 👍
cabbage sucks confirmed
10/10 lol
Cool
are there any kinds of keyboard shortcuts in this game?
eg:pause restart relaod turn off music
and most importantly a change sensitivity option like oh god its so low
It's Saying Its Failed Every time I Try To Download It And If It Does Download It Instantly Delete's It Self. Please Fix This. (edit) It Works Now, Thanks
hey the resolution for the game is really low for me can you explain how to higher it the game is currently almost unplayable with a extremly low resoulution
The game isn't unplayable. The 8-bit colour and the pixel art is part of his graphics style and personally I think its a okay touch.
Can you fix the bugs
he wont know how to fix a bug if he does'nt know the beg first
come'on u should've known that
There are serval walls gone from the game and also other stuff clipping into the stairs
Love it, the only problem I found was falling through the ground sometimes and having to restart and the world generation overlapping itself. Please come back to this project. It is so fun to explore
wont download unfortunately :( the error message just reads 'removed'
I love this!! My only complaint is that once you go into another exhibition whatever you typed in first gets thrown out the window. (Example: I wanted to look at ferrets, and an exhibition called "white" appeared. I thought this referred to white ferrets so i went in, but instead of white ferrets I got plain white canvases)
Can you move the image collecting logic into a DLL that can be replaced? Maybe even make it pick up any such DLLs from a plugin folder? It might be worth allowing people to swap out the logic for a proper Google API call with their private API key or for interfacing with other websites.
I have not worked with Unity but I know how to create such a plugin system in dotnet C#. I figure the interface would be a simple factory function to create a result set object implementing IDisposable with the given search query, a set of functions for getting different data, and the inherent Dispose function of an IDisposable for cleanup.
can you disable the pixelated look?
1
having the same problem
i got a baby yoda santa tutorial this game is awesome
That's a great experience! I wrote a review about your project: https://medium.com/super-jump/conjure-the-museum-of-your-dreams-in-the-anything-...
the videos don't work for me, I press resume or watch and it just stays a black screen, any idea how to fix that?
Great idea for a game! Totally awesome.
But I can't make it work. Like lemonbreasts27 said earlier all of my painting are empty or have wood textures. Even when I start the game in compatibility mode with Windows 8 (or older) it doesn't work. I have an internet connection.
Any help?
Maybe it is the google/youtube TOS that is wrong
Is the framerate supposed to be locked? When I play in windowed mode, it's 60fps, but when I play in fullscreen, it's quite choppy. I've had this problem with other Unity games, I just wanna know if the low framerate is an aesthetic choice (to match the PS1-style graphics)
Is there a way I can use this to make my own gallery? Like, put in my own pictures and add a placard for information to it?
This is really something, it's very surreal looking at an entire gallery of some random internet celebrity that came to mind at the podium. Great work!